Elfbot Anti Idle



After clicking, an item is added with the following options:

  1. Elfbot Anti Idle
  • Stand: will come to this place until it is reachable.
  • Node: similar to the Stand, but has the option to skip the data when, for example, we go a little chasing a monster. This option is available in Options.
  • Walk: character moves between waypoints. During the beating of a monster, the character stands to not paint more monsters.
  • Action: waypoint, which allows you to include a script in it. It is thanks to him to create things like depositer, refiler or selling loot. You can use exani to use exani hur up/down. Most often you have to precede it with another waypoint (e.g. Stand). At the end of the page you will find many examples of actions you can use.
  • Rope: uses rope to rope place. Before inserting this waypoint, you must use the next line on the line, e.g. stand.
  • Ladder: analogous to the Rope with the fact that it will climb the ladder here.
  • Shovel: analogous to the two previous ones, in that case use the shovel.
  • Lure: Used with the Lure target option with Targeting stance. Sets the waypoints in which the monster should be peeled. The character will stand at the location indicated by the waypoint and will stand there until the monster dies.
  • >: moves the waypoint down.
  • Clear: Clears entire list of waypoints. Be careful when using, because the unsaved waypoints will be lost forever.
  • Label: is called a given waypoint. Most commonly used for depositer, refiller, return to exp after death, etc.

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Elfbot Anti Idle

Elfbot Anti Idle

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